Your tiers.
The full picture.
tierlookup brings your Minecraft PvP identity into one place, with transparent sources and a little competitive energy.
Identity comes first.
PlayerDB resolves names and UUIDs. Sources are matched by UUID where supported; username-only sources use the current Minecraft name.
Every source stays distinct.
HT/LT tiers and TierTests letter grades are independent systems. We preserve original grades and label retired placements.
Unavailable means unavailable.
Missing players, rate limits, and unreachable sources get separate states. We never fill a gap with fictional rankings.
Integration transparency
Source availability can change. Lookups report the result of each request.
A few things to know.
How fresh is the data?
PvPTiers, PvPHQ, and SubTiers requests are cached for 5 minutes. TierTests documents a 4-hour edge cache. Minecraft identity is cached for an hour. Refreshing checks the available cache rather than bypassing source limits.
Why can a player have no tiers?
A valid Minecraft account may not appear on any supported tier list. Source outages can also prevent results; inspect the platform statuses on the profile.
Are different platforms directly comparable?
No. Grades are sorted within their source and remain grouped by platform. The highest HT/LT badge summarizes observed placements and does not establish a global cross-platform rank.
What data is stored?
Your last five successful searches are saved only in your browser. Player data is temporarily cached on the server to reduce upstream requests. There are no account credentials or private profiles.